I was just checking the player rankings and we're now back to back MM..
We're standing at worldwide places 77 and 78.
I went ahead and developed a spreadsheet with all the available units and benefits of each step in order to help me decide what to increase for the best effectiveness, based on cost/time/production values.
It also calculates the ROI of a single one step increase for each unit compared to the other options.
However I still can't figure out the formula based on which the prices increase after each unit purchase.
I really feel this game is going to be a good push for Paidverts, simple, addictive, turns people into clicking maniacs but it also teaches people to manage their resources and investments with the best effectiveness.
That's something really useful and important for PV/MTV, and what better way to teach it other than a resource management simulation game?